/* * Copyright (c) 2005-2006 Erik Tigerholm * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ using System; using System.Collections.Generic; using System.Text; using System.Xml.Serialization; namespace OpenTraffic.Model.SpeedFunctions { [Serializable] [XmlInclude(typeof(GeneralisedBurghout))] [XmlInclude(typeof(FlowPartlyLinear))] [XmlInclude(typeof(DensityPartlyLinear))] [XmlInclude(typeof(DensityGreenShields))] public abstract class SpeedFlow { [XmlElement(ElementName = "Id")] public string IdRegister { get { return SpeedFlowName; } set { this.SpeedFlowName = value; Importer.Lookup.Get().Add(value, this); } } [XmlElement(ElementName = "Name")] public string SpeedFlowName { get; set; } [XmlElement(ElementName = "Description")] public string Description { get; set; } [XmlAttribute(AttributeName = "vMax")] public float vMax { get; set; } [XmlAttribute(AttributeName = "vMin")] public float vMin { get; set; } [XmlAttribute(AttributeName = "kMax")] public float kMax { get; set; } [XmlAttribute(AttributeName = "kMin")] public float kMin { get; set; } [XmlAttribute(AttributeName = "a")] public float a { get; set; } [XmlAttribute(AttributeName = "b")] public float b { get; set; } [XmlIgnore] public abstract float MinSpeed { get; } [XmlIgnore] public abstract float MaxDensity { get; } protected SpeedFlow(string name, string description) { this.SpeedFlowName = name; this.Description = description; } public abstract float GetSpeedByDensity(float density); public override string ToString() { return SpeedFlowName; } } }